Currently, we’ve got three expander trigger output options per regular part: RSx, STx and GTx.
RSx is great: it’s a reset trigger co-incident with the Start of Sequence (SOS). Very useful. In my cursory testing it even seems to be compensated to fire slightly ahead of the gate! Yay!
STx is great, too: you get a trigger at the beginning of every stage whether a gate is programmed or not, so you can (for example) clock another device such as a sequential switch or sample & hold even when the stage lengths vary in the Vector part. This, too, seems to be compensated to fire slightly ahead of any gate! Yay!
GTx... seems to be just a verbatim copy of whatever gate is programmed for the stage. Like a mult. Unless I am missing something, this is not so interesting.
A great feature of many classic modular sequencers is a gate output jack at each stage that goes high when that stage is active and remains high for the duration of that stage. Very useful: it allows you to hang external events (including duration) off of a sequence that are independent of the sequence’s regular gate stream.

A proposal for new GTx functionality:
- if the CC1 value for the stage is 0, the trigger output is low
- If the CC1 value for the stage is above 0, the trigger output is high
In this manner, the musician can extract a stage-length gate from zero or more stages in a sequence with little-to-no expansion of the user interface or memory footprint.
RSx is great: it’s a reset trigger co-incident with the Start of Sequence (SOS). Very useful. In my cursory testing it even seems to be compensated to fire slightly ahead of the gate! Yay!
STx is great, too: you get a trigger at the beginning of every stage whether a gate is programmed or not, so you can (for example) clock another device such as a sequential switch or sample & hold even when the stage lengths vary in the Vector part. This, too, seems to be compensated to fire slightly ahead of any gate! Yay!
GTx... seems to be just a verbatim copy of whatever gate is programmed for the stage. Like a mult. Unless I am missing something, this is not so interesting.
A great feature of many classic modular sequencers is a gate output jack at each stage that goes high when that stage is active and remains high for the duration of that stage. Very useful: it allows you to hang external events (including duration) off of a sequence that are independent of the sequence’s regular gate stream.

A proposal for new GTx functionality:
- if the CC1 value for the stage is 0, the trigger output is low
- If the CC1 value for the stage is above 0, the trigger output is high
In this manner, the musician can extract a stage-length gate from zero or more stages in a sequence with little-to-no expansion of the user interface or memory footprint.
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